Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

  Alright. I feel like the game is quite fast-paced. The characters could benefit from more development or being more fleshed out, rather than just briefly speaking before joining the party. In general, I believe the game shows promise. I think you did a good job how you captured the players' attention with the introduction of the bridgeman, as well as the music choices and title screen. The storyline is intriguing so far, and I am eager to see what happens in chapter two.  

I agree fully with you! 

I'll take a bit more time to flesh out chapter 2 and make the characters relationships a bit more complex. I'm glad that the story has caught your eye, I have many plans to make sure that this short series is a decent game. 

Thank you for playing! I hope you will enjoy any future projects I plan to work on!

HELLO EVERYONE! The bug has been fixed! Enjoy, if you have any more issues please do reach out.

HELLO everyone! 

There's a bad bug that unfortunately did not catch my attention until the very last moment, I am so sorry, this is causing many people to glitch out during the cat section. I will fix it in the morning where I'm from but I have to tend to other matters currently.

I'm deeply sorry for this, please excuse my error. And I assure you I will make sure to fix more issues just in case something like this happens. This problem is especially common with mobile devices. 

I will have the game finished by tomorrow, almost soft lock free!

Ramdom12

Regarding Mouth of Soap Chapter 1, 

I don't know if you're interested but I have released an update fixing some of these issues. I hope that this time around this can be a better experience for you.

-Glitch

Dialogue is a bit boring and a bit too many reused textures. I know it's a lot of work to add background, but seeing blank spaces really ruins the emersion. Non-full screen mode cuts off the bottom and top portion of the game. 

Some NPC Cut-scene walk animations are too long (make them walk faster). Gathering and fetching stuff for NPCs is not interesting (If you are going to add fetching mechanics, at least make it relevant to the story). Music choice was good. But overall didn't really become interested playing the first chapter, hopefully things change with the second.

(2 edits)

Hi there! Ramdom12

I sincerely apologize for the issues you've had with your experience, I have been backed up on time and did not have a lot of time to playtest. 

I fully plan to playtest and polish Chapter 2 and the first one to fit a higher standard. 

As for assets, I am quite backed up on budget and I am mostly working on a bigger project with a higher quality amount of work put into it.

I have taken note of all these problems and see the truth in all of them, I am working to fix these issues as I feel as if the story I have made has potential. 

I plan to make some huge changes with dialogue and other quests. I'm sorry Chapter 1 was not of your interest. 

I hope the changes I will make will move you to play the first chapter and the rest of the story.

Cheers!

-Glitch 

(1 edit)

Please do leave your thoughts, Please do be respectful and civil with your reviews.

Mapping issue# 1

in the city block, there is a certain area with no collision, This will be fixed soon!

(1 edit)

Comments are opened for discussion!